Verified batch facts
Corsair Cove recipes
81 active production and gathering rules are ready for batch-ratio planning. Unverified timing is not published.
Recipe directory
Inputs and outputs are labelled per batch. Ratio readiness confirms relationship and quantity coverage, not production time or required building counts.
81 of 81 recipes
NameCategoryStatusRecord
Ammunition at Large Gun Tower2 inputs; 1 output per batchproductionratio-readyView Ammunition at Medium Gun Tower2 inputs; 1 output per batchproductionratio-readyView Ammunition at Military Fortress2 inputs; 1 output per batchproductionratio-readyView Ammunition at Small Gun Tower1 input; 1 output per batchproductionratio-readyView Barrel at Cooper1 input; 1 output per batchproductionratio-readyView Birds at Bird CatcherGathering inputs; 1 output per batchgatheringratio-readyView Black Powder at Powdermill2 inputs; 1 output per batchproductionratio-readyView Boots at Cobbler2 inputs; 1 output per batchproductionratio-readyView Booze at Brewery2 inputs; 1 output per batchproductionratio-readyView Booze at Cider Press1 input; 1 output per batchproductionratio-readyView Booze at Moonshine StillGathering inputs; 1 output per batchgatheringratio-readyView Cannonball at Lead Workshop1 input; 1 output per batchproductionratio-readyView Cassava Bread at Cassava Oven2 inputs; 1 output per batchproductionratio-readyView Cassava Roots at Cassava PickerGathering inputs; 1 output per batchgatheringratio-readyView Cast Iron at Iron Caster2 inputs; 1 output per batchproductionratio-readyView Charcoal at Charburner2 inputs; 1 output per batchproductionratio-readyView Cochineal at Cochineal HarvesterGathering inputs; 1 output per batchgatheringratio-readyView Colour Pigment at Pigment Maker2 inputs; 1 output per batchproductionratio-readyView Copper at Bloomery2 inputs; 1 output per batchproductionratio-readyView Copper Lamp at Copper Smith2 inputs; 1 output per batchproductionratio-readyView Copper Lamp at Lamp Maker2 inputs; 1 output per batchproductionratio-readyView Copper Ore at Copper MineGathering inputs; 1 output per batchgatheringratio-readyView Eggs at Egg ThiefGathering inputs; 1 output per batchgatheringratio-readyView Eyepatch at Eyepatch Maker2 inputs; 1 output per batchproductionratio-readyView Fabric at Weaver2 inputs; 1 output per batchproductionratio-readyView Fancy Clothing at Master Tailor2 inputs; 1 output per batchproductionratio-readyView Fibre at LeafcutterGathering inputs; 1 output per batchgatheringratio-readyView Figurehead at Master Carver2 inputs; 1 output per batchproductionratio-readyView Fish at Fishing HutGathering inputs; 1 output per batchgatheringratio-readyView Fittings at Hammermill1 input; 1 output per batchproductionratio-readyView Fresh Water at CisternGathering inputs; 1 output per batchgatheringratio-readyView Guano at Guano GathererGathering inputs; 1 output per batchgatheringratio-readyView Hardtack at Provisioner2 inputs; 1 output per batchproductionratio-readyView Hardtack at Tack Oven2 inputs; 1 output per batchproductionratio-readyView Hardwood at WoodcutterGathering inputs; 1 output per batchgatheringratio-readyView Herbs at HerbalistGathering inputs; 1 output per batchgatheringratio-readyView Iron Ore at Iron MineGathering inputs; 1 output per batchgatheringratio-readyView Jewellery at Jeweller2 inputs; 1 output per batchproductionratio-readyView Jolly Roger at Flag Maker2 inputs; 1 output per batchproductionratio-readyView Lead at Lead Smelter2 inputs; 1 output per batchproductionratio-readyView Lead Ore at Lead MineGathering inputs; 1 output per batchgatheringratio-readyView Leather at Tanner2 inputs; 1 output per batchproductionratio-readyView Lime at Lime KilnGathering inputs; 1 output per batchgatheringratio-readyView Medicine at Apothecary2 inputs; 1 output per batchproductionratio-readyView Naval Gun at Cannon Foundry2 inputs; 1 output per batchproductionratio-readyView Pearl at Pearl DiverGathering inputs; 1 output per batchgatheringratio-readyView Pig at Pig HerderGathering inputs; 1 output per batchgatheringratio-readyView Pineapple at Pineapple GroveGathering inputs; 1 output per batchgatheringratio-readyView Pistols at Pistol Maker2 inputs; 1 output per batchproductionratio-readyView Pitch at Tar Boiler2 inputs; 1 output per batchproductionratio-readyView Planks at Sawmill1 input; 1 output per batchproductionratio-readyView Prosthesis at Limb Maker2 inputs; 1 output per batchproductionratio-readyView Roast Bird at Rotisserie2 inputs; 1 output per batchproductionratio-readyView Rope at Rope Maker1 input; 1 output per batchproductionratio-readyView Rum at Distillery2 inputs; 1 output per batchproductionratio-readyView Sabres at Weapon Smith2 inputs; 1 output per batchproductionratio-readyView Sails at Sail Maker1 input; 1 output per batchproductionratio-readyView Salt at SalternGathering inputs; 1 output per batchgatheringratio-readyView Seashells at Shell FisherGathering inputs; 1 output per batchgatheringratio-readyView Shot at Shot Tower2 inputs; 1 output per batchproductionratio-readyView Silver Lining at Master Shipwright2 inputs; 1 output per batchproductionratio-readyView Silver Lining at Silver Smith2 inputs; 1 output per batchproductionratio-readyView Slops at Slop Shop2 inputs; 1 output per batchproductionratio-readyView Spyglass at Spyglass Maker2 inputs; 1 output per batchproductionratio-readyView Spyglass at Tinkerer2 inputs; 1 output per batchproductionratio-readyView Steel at Steel Foundry2 inputs; 1 output per batchproductionratio-readyView Steel Chain at Chain Smith2 inputs; 1 output per batchproductionratio-readyView Stew at Buccaneer Grill1 input; 1 output per batchproductionratio-readyView Stew at CampfireGathering inputs; 1 output per batchgatheringratio-readyView Stew at Stew Kitchen2 inputs; 1 output per batchproductionratio-readyView Stone at QuarryGathering inputs; 1 output per batchgatheringratio-readyView Stone Blocks at Stonecutter1 input; 1 output per batchproductionratio-readyView Sugar Cane at Sugar Cane FarmGathering inputs; 1 output per batchgatheringratio-readyView Tabby at Tabby Cradle2 inputs; 1 output per batchproductionratio-readyView Tar at Tar Kiln2 inputs; 1 output per batchproductionratio-readyView Tattoo Ink at Ink Maker2 inputs; 1 output per batchproductionratio-readyView Tools at Tool Maker2 inputs; 1 output per batchproductionratio-readyView Turtle Soup at Soup Kitchen2 inputs; 1 output per batchproductionratio-readyView Turtles at Turtle CatcherGathering inputs; 1 output per batchgatheringratio-readyView Whale Oil at Blubber Pot1 input; 1 output per batchproductionratio-readyView Wooden Awl at Wood Workshop1 input; 1 output per batchproductionratio-readyView